By Casey . February 19, 2017 . 3:30pm
Back at Spaceworld 2000, a videogame trade show hosted by Nintendo, the company revealed a tech demo of a confrontation between a realistic looking Link and Ganondorf. However, this ended up never becoming anything but a tech demo, and the next game Nintendo released a few years later in the Zelda series was Wind Waker which boasted a much more cartoonish style and cel-shaded graphics.
Now, with the release of the new Zelda: Art Artifacts art book, an interview with artists Yoshiki Haruhana and Satoru Takizawa has shed a bit more light on wait became of that tech demo from Spaceworld 2000. [Thanks, NintendoEverything.]
Before we get into how Toon Link came to be, let’s talk about the promotional footage from the 2000 event. It featured a realistic